AI Insights · Timothy · July 2021
Top 5 Ultracasual Games in Kuwait Q2 2021
Discover the performance of the top 5 ultracasual games on a unified platform in Kuwait during the second quarter of 2021, including trends in weekly downloads, revenue, and active users.
The second quarter of 2021 saw notable trends for the top 5 ultracasual games in Kuwait on a unified platform. Here's a closer look at the performance metrics for Magic Slime: Antistress & ASMR, Slime Simulator Fluid Games, Slime it: Slime Game Simulator, Jelly Dye:Satisfying ASMR Game, and Goo: Slime simulator, ASMR.
Magic Slime: Antistress & ASMR from Finger Art Games experienced fluctuations in weekly revenue, peaking at approximately $1.4K in mid-April. Weekly downloads saw a decline from 494 in the last week of March to just 24 by the end of June. Active users decreased from 4.3K to 2.4K over the same period.
Slime Simulator Fluid Games by Marrisa Wei showed a steady weekly revenue trend, averaging around $800. Downloads peaked at 690 in late April but fell to 96 by late June. Active users also saw a decline from 610 to 389 during the quarter.
Slime it: Slime Game Simulator from Slime4Fun showed a consistent rise in weekly revenue, reaching $469 by the end of June. Downloads saw significant growth, peaking at 1.4K in late June. Active users increased from 485 to 1.8K over the quarter.
Jelly Dye:Satisfying ASMR Game by AI Games FZ had a steady revenue stream, averaging around $100 weekly. Downloads started strong at 5.6K but dropped to 631 by the end of June. Active users decreased from 10.1K to 1.9K over the period.
Goo: Slime simulator, ASMR from Exomind LTD maintained a stable weekly revenue, hovering around $100. Downloads saw an increase from 643 in late March to 494 by the end of June. Active users remained relatively stable, ending the quarter at 2.7K.
These insights demonstrate the varying performance of ultracasual games in Kuwait. For more detailed analytics and insights, visit Sensor Tower.